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Thursday, February 22, 2024

I'm making a fighting game in Godot!

 


Been working on a fighting game project in the Godot game engine. Finally got together the basic template/structure for one. These two crash-dummy-like place-holder characters can kick, punch, jump, duck, throw, and perform unique special moves with the classic motion inputs. Plus they each have a life-bar that depletes as they take damage and a winner is declared when someone runs out of HP and is KO'd.

Now it's just a matter of creating characters and fleshing out the mechanics. I've got a sketchbook full of ideas!